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DISPLAYING POSTS TAGGED: animation (2)

Blast off!

Author
by Brendan Williams
Publish date
27 July 2011
Comments
Comments (1)

This guest post is from Brendan, an animator and illustrator who is currently working on Tilt, the Planetarium’s upcoming show.

Whilst the animation of our key characters for the show "Tilt" is well under way, another part of the story is taking shape (and colour). Max's rocket.

With the details still highly classified, it is expected that "Ptolemy" will be able to fly.
Image: Brendan Williams
Source: Museum Victoria

With its chic retro styling and awesome pull-back action "Ptolemy" is just the vehicle for our protagonists.

It may appear to be just a tin toy with painted on details but this rocket packs quite a punch. For reasons of security most of the technical specs are still classified, but we can confirm that the ship does indeed have a lever. The other main technology that gives this ship its futuristic edge is a great deal of buttons and switches, not to mention screens with wiggly lines on them.

Based largely on second hand accounts, this image shows some of the future-tech we can expect in the ship.
Image: Brendan Williams
Source: Museum Victoria

He's alive!

Author
by Brendan Williams
Publish date
17 May 2011
Comments
Comments (2)

This guest post is from Brendan, an animator and illustrator who is currently working on Tilt, the Planetarium’s upcoming show.

Here is Max’s first smile! After a process of design, approval, modelling, approval, etc. the characters for the new Planetarium show are starting to come to life!

Whilst it is a laborious and ongoing process, one that involves making a separate 3D model for each expression that the character will need, I can’t help feeling a bit of the exhilaration that Victor Frankenstein must have felt when his creature sat up and came in to being. Well, OK, that is a bit melodramatic but hey, I’m easily entertained (I wonder if that excuse would have worked for the doctor?)*.

Smiley Max Max with a grin!
Image: B. Williams
Source: Museum Victoria
 

There’s still plenty of work to be done, but it is these small victories that keep me excited and pointed in the right direction.

*before you all grab your pitchforks and storm the Planetarium Production Room, please note that Max and all associated characters exist only on in the computer!

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Updates on what's happening at Melbourne Museum, the Immigration Museum, Scienceworks, the Royal Exhibition Building, and beyond.

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